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Designing

for the user

Looking into the target space where the user would be. In this example, identifying any key aspects of the space, for this example the lighting, air quality and room temperature

Online statistics and research provides data on the issues faced.

Through questionnaires and interviews with the target user, looking at routine, lifestyle, pressure points and interests. These factors will drive the outcome of the project.

Breaking down how the user uses the space, and where any potential pain points and difficulties are. 

With the issues identified, solutions for each are generated through solo and group work. Looking at various methods solving each issue provides fast and realistic options.

With possible areas to look at, concept generation begins to tackle the biggest issues. This Evaluation Matrix outlines the basic concept for potential users to rate against specific criteria.

While looking into the issues and solutions, it was key to included a natural aspect to the solution. A map of various natural aspects helps identify ways in which nature can be tied in.

Keeping the target

in mind

Other ways of gathering insights

Surveys, questionnaires and interviews are useful ways to collect the desired data from the target users and people who's insight matter most in the project.

Designing

for people

In order to produce a good outcome, you need good ingredients. The research and insights gathered at the start of a project will be the foundation, and will influence all of the work. Getting the correct information and people to drive the project will produce a far better outcome compared to a project that has no insights into the issue it's trying to tackle.

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